MTB Freestyle – The Basics

May 11, 2009

Step It Up Jam

Freestyle is a discipline of MTB which copies that of FMX.  A rider will ride at high speed either on flat land, or down a drop in ramp for an instant hit of speed.  Instead of other events where they are timed, dirt jumping is based on a points system for the tricks conducted on the trail.

Bikes

Dirt Jump frames have a change in geometry than that of normal MTB Frames.  A dirt jump frame is generally constructed of much stronger and often heavier material in order to them to stand up to the amount of abuse they are put through.

The Jumps

Doubles – Sometimes know as a gap, this is where two separate mounds are arranged and the rider will jump a gap between the two conducting a trick.  These are the most well known and are often seen at extreme sports such as gravity Games.

Tabletops – These jumps are arranged where there is a slant at the start and finish of a jump with a flat surface in the middle.  This is a bit similar to the double jump but with the middle filled in which makes them better designed for inexperienced riders who might not complete the jump between gaps.

Ski Jumps – Arranged similar to normal ski jumps where the name is borrowed from, these are lengthy ramps normally setup on downhill parts of freeride competitions where the hill can act as a landing.

Roller – Normally situated at the beginning of a trail, these jumps are intended to give the rider extra velocity.

Rhythms – Designed for a rider to manual over them, rhythms are normally situated together in numbers of 3 or more and are small round jumps similar to big speed bumps.

Spines – Much like spines at a skate park, spine jumps are made of a single earth work with no tabletop or transition in-between.  Spines are really good for getting big air.

Berms – This is a curved wall ride which is built up out of the course.  Usually found on the corners of dirt or downhill trails to enable the rider to turn without slowing down too much.

Hip – Hip Jumps are designed to make the rider jump at an angle.  Once again this is another way to enable the rider to turn without a loss of momentum but also shows the technical ability of the rider to pick lines through the trail.

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